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MMOexp ARC Raiders: Sticky explosives for burst damage
Blaze Grenades (extremely effective on ARC Raiders Coins Leaper armor)
Firecell Burners dropped by Fireball enemies
Sticky explosives for burst damage
Burning Leapers not only deals consistent damage but exposes their joints-especially the head and leg joints, which take increased damage. For this challenge, you don't need to kill multiple Leapers; damaging one fully and a second partially is enough to reach the 4,000-point 3-star requirement.
Best Strategies for Fighting Queens or Matriarchs
Although you may have experience battling The Queen, Week 4's challenge is more easily completed by targeting The Matriarch. With fewer incentives for other players to interfere-and no Harvester present-the Matriarch encounter is generally more controlled.
Preparing for the Fight
Because other players can still be a threat, bring:
A strong secondary for PvP
Hullcrackers
Wolfpack Grenades
Ample ammunition
The Matriarch moves freely across large distances, meaning she can be dragged to favorable terrain. Elevated spots like the Dam Battlegrounds walkways offer cover while giving you clear sightlines to her weak points.
Where to Aim
The Matriarch has two major weak spots:
Leg joints
Vents under the head
Hitting the vents exposes the core for massive burst damage, accelerating the kill significantly.
For more in-depth strategies, consider referencing a dedicated Matriarch guide to learn optimal positioning and pattern recognition.
Best Route for Farming Plant Harvesting Points
This challenge is deceptively tricky. While it requires 4,000 harvesting points, the most common resources-like Lemons, Prickly Pears, Apricots, and Fertilizer-don't count for Trial progress.
What You Actually Need to Harvest
Only specific plant types contribute:
Mushrooms
Agave
Great Mullein (the most reliable source)
Because plant spawns are widely spaced, bring lots of Adrenaline Shots to move between nodes quickly. Plants appear most often near rivers, garden beds, and indoor potted areas.
Recommended Farming Locations
Dam Battlegrounds: Abundant Great Mullein, enough for 3-star completion in one run.
Buried City Galleria during Night Raid: High-density spawns but extremely competitive; expect PvP threats.
You only need to harvest 8 Great Mullein during a Night Raid to hit 3 stars.
Best Methods to Farm ARC Probe Points
While the Prospecting Probes dynamic event may appear to be the most obvious way to earn Probe points, Week 4's challenge is actually fastest during an Electromagnetic Storm Night Raid.
Why Night Raids Are Better
During these storms:
Crashed ARC Probes litter the map
More appear near the extraction zones
The darkness makes it easier to avoid other players
Probe quantity is dramatically higher than in standard events
You only need to loot 6 ARC Probes for a 3-star completion-or just 3 Probes during a Night Raid, making this one of the easiest tasks of the week. Having plenty of ARC Raiders Coins will also make things easier for you.
ARC Raiders: Complete Guide to Beating the Back on Top Mission
"Back on Top" is one of the early-mid progression objectives in ARC Raiders, introducing players to the game's signature mix of vertical mobility, teamwork, and tactical firefights against ARC mechanical threats. While not the most complex mission, it's one that can easily overwhelm new or returning players if approached without preparation. This guide breaks down everything needed to complete "Back on Top," including mission flow, recommended loadouts, enemy breakdowns, and strategies for efficiently navigating the map.
Mission Overview
"Back on Top" centers around regaining control of an elevated outpost that has been overrun by ARC units. The area functions as a forward vantage point and communication relay, which means reclaiming it is crucial for opening new routes and unlocking later objectives. The mission takes place across layered terrain: lowland approach paths, mid-elevation plateaus, and the top platform where the final encounter occurs.
The core goals remain consistent:
Reach the outpost and clear ARC patrols.
Overcome escalating enemy waves while advancing upward.
Reboot or stabilize the control module at the top.
Hold the platform until the reboot sequence finishes.
Understanding how to move efficiently between these layers is the key to success.
Recommended Loadouts and Role Choices
ARC Raiders emphasizes team synergy, even for players choosing to tackle missions in a low-man squad. Although every weapon and ARCR Items has its place, certain options excel in this mission due to their vertical layout and wave-based structure.
Primary Weapons
Assault Rifles - Ideal for consistent suppression and mid-range control.
DMRs or Semi-Auto Rifles - Great for picking off ARC Scouts and Drones before they group up.
Shotguns - Useful in the tight corridors near the top, but risky during the climb.
Secondary / Heavy Weapons
Grenade Launcher - Excellent for clearing clusters during the mid-level push.
Rocket Launcher - Helps handle Juggernaut-type mechs if they spawn.
EMP Grenades - Highly effective against ARC shields and mechanical units.
Support Items
Medkits - Essential for sustaining through the final stand.
Deployable Cover - Helpful on the top platform where exposure is high.
Harpoon or Grapple Tools - Great for repositioning quickly as enemies flank.
Teams benefit from a balanced setup: one player leaning into long-range control, one handling crowd control, and one focusing on cheap ARCR Coins utility and resupplies.
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